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Pull requests: mrdoob/three.js

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Pull requests list

Add GPU terrain vector overlay example
#34497 opened Sep 7, 2026 by chenguang1994 Loading…
WebGPURenderer: Fix render target texture dispose crash.
#34496 opened Sep 7, 2026 by Mugen87 Collaborator Loading… r187
Examples: Use SunLight in WebGPU examples.
#34476 opened Sep 6, 2026 by mrdoob Owner Loading…
MathUtils: Fix large isPowerOfTwo values
#34459 opened Sep 4, 2026 by lprnmns Loading… r187
TextureNode: allow for non-mergeable uniforms
#34450 opened Sep 3, 2026 by Mirei3D Contributor Loading…
TSL: Fix per-component select()
#34425 opened Sep 1, 2026 by bhouston Contributor Loading…
WIP - TSL 16 bit precision support (sunag's design suggestion)
#34414 opened Sep 1, 2026 by bhouston Contributor Loading…
Add FFT2D: GPU 2D FFT via TSL compute shaders
#34382 opened Aug 26, 2026 by bhouston Contributor Loading…
MeshPhysicalMaterial: Add EON rough diffuse BRDF
#34379 opened Aug 26, 2026 by Ryan-G7 Contributor Loading… r187
WebGPURenderer: Textures never removes dispose listeners
#34368 opened Aug 25, 2026 by wcandillon Contributor Loading… r187
TSL - WorkgroupInfoNode -> ScopedVariableNode
#34295 opened Aug 18, 2026 by cmhhelgeson Contributor Loading…
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