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Pull requests: 4ian/GDevelop
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Move editor UI settings out of the locally saved project file
#9131
opened Sep 22, 2026 by
prafulaa
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Preserve explicit mutation metadata in script tool calls
#9128
opened Sep 22, 2026 by
zimo-xiao-zheng
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Prevent profiling during gameplay tests and on paused previews
#9127
opened Sep 22, 2026 by
zimo-xiao-zheng
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Return researched terms from the asset store
#9115
opened Sep 16, 2026 by
Bouh
Collaborator
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Allow setting mass override in 2D physics, and add action for 3D
#9110
opened Sep 16, 2026 by
ClementPasteau
Collaborator
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Improve autocompletion and errors according to variable types
#9105
opened Sep 15, 2026 by
D8H
Collaborator
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Try to improve text on pixel art games
#9087
opened Sep 10, 2026 by
ClementPasteau
Collaborator
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Fix validating object variables too many times on export
#9083
opened Sep 9, 2026 by
ClementPasteau
Collaborator
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Fix children custom object types and behavior shared resource properties
#9073
opened Sep 8, 2026 by
4ian
Owner
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Implement parameter remapping after moving parameter(s)
#8989
opened Aug 20, 2026 by
AnseloOriginal
Contributor
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fix: upgrade minimist to 1.2.6, 0.2.4 (CVE-2021-44906)
#8942
opened Aug 9, 2026 by
anupamme
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Allow using the scene editor shortcuts without clicking on the canvas first
#8938
opened Aug 9, 2026 by
Bouh
Collaborator
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Fix arrow keys on safari + release keys on blur
#8915
opened Jul 31, 2026 by
ClementPasteau
Collaborator
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Package resources for games into .gdpak files, reducing number of files for platforms like itch
#8903
opened Jul 28, 2026 by
ClementPasteau
Collaborator
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Order asset search results by strict priority bands
#8886
opened Jul 24, 2026 by
Bouh
Collaborator
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fix(core): enhance empty string expression validation error context (#8762)
#8765
opened Jun 25, 2026 by
subbareddypalagiri
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What’s not been updated in a month: updated:<2026-08-22.