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Update config.json - #277

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Mimigris merged 8 commits into
ynoproject:masterfrom
IStoleThePies:patch-20
Sep 1, 2026
Merged

Update config.json#277
Mimigris merged 8 commits into
ynoproject:masterfrom
IStoleThePies:patch-20

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@IStoleThePies

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Updated MAP2762 to include the new room in Hazy Paint World. Also removed "Bazaar" from the Deciding Street subarea, since it's not a name used on the wiki anymore

Comment thread 2kki/config.json
"Blood Chalice Desolation"
],
"2750": { "title": "Mutant Nexus", "urlTitle": "Nexus#Mutant_Nexus" },
"2762": [

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Keep in mind that when an entry is added to the configuration, it needs to be updated as well for other languages.

@IStoleThePies IStoleThePies Aug 31, 2026

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I'm not really sure how it works on other languages though, because I've never seen a coordinate-dependent area name in those files. Is there a reason for that?

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The English file config.json is used in any case as the basis for all languages, with the selected translation only replacing location names and URL.
Other languages as such just use an array, you can compare an existing entry in the config that uses coordinates and see how it is written in the normal config and ja file.
Lastly for Yume 2kki, the ko and zh json files are copy-paste from the Japanese file.

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The ja file doesn't have any areas with coordinates though. I was wondering if that's intentional

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That's what I explained: other languages load the config (English) file in addition to their own language, and they use of the config (English) file, just by replacing their location name and location URL by the one of the translated URL.

i.e. Japanese does not need to know the coordinates of Map 1730 because it picks them from config.json: it picks the location data of Map 1730 from config.json, then replaces the English location names by the Japanese names according to their order in the array of the file ja.json.

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OK, I think it should be fixed now

@Mimigris
Mimigris merged commit 648e0d8 into ynoproject:master Sep 1, 2026
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2 participants