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Mob interpolation occurs before aiStep on 26.3 - #349
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| Layer / File(s) | Summary |
|---|---|
Reorder interpolation in basicTick src/main/java/dev/tr7zw/entityculling/mixin/ClientWorldMixin.java |
Interpolation now runs after setOldPosAndRot() and before tickCount, living-entity AI, and hurt-time updates. |
Priority:
Estimated code review effort: 2 (Simple) | ~10 minutes
Change: Bug fix
Possibly related issues
- Issue 348: The issue describes the vanilla interpolation order before
aiStep; this change places interpolation before living-entity AI updates. - Issue 347: The issue concerns state differences from skipped shulker ticks; this change reorders simulated ticks for living entities, including shulkers.
Suggested reviewers: tr7zw
Merge Risk: 
Minimal · up to bb56e
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No supported issue requires changes before merge.
Pre-merge checks: 
4 · 
1
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Failed checks: 1 warning Passed checks: 4 passedFull details: Docstring Coverage
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Explanation
Docstring coverage is 0.00% which is insufficient. The required threshold is 80.00%. Docstring coverage is scoped to functions touched by this diff. Documentation-only edits and deletions within surviving functions are included; unchanged diff context and fully deleted functions are excluded. Analyzed 1 functions across 1 files.
Resolution
Write docstrings for the functions missing them to satisfy the coverage threshold.
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Finishing Touches
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🧪 Generate unit tests (beta)
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- Create a new PR
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- Autofix · Keep fixing CodeRabbit findings and required CI, and resolving merge conflicts
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#348