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Finish the std::offload module #109

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Description

@nikomatsakis
Metadata
Point of contact @ZuseZ4
Team(s) compiler, lang
Goal document 2025h2/finishing-gpu-offload

Summary

This project aims to get the std::offload module finished. We currently have the ability to automatically move data to and from a GPU, but we can not launch kernels yet. We will add this ability during the next project goal period.

Tasks and status

  • Lang-team experiment (lang Team)
  • Standard reviews (compiler Team)
  • LLVM reviews ()
  • Do the work (@ZuseZ4)

Note: we have updated the body to match the 2025h2 goal. Your original text is preserved below.

Details

Metadata
Point of contact @ZuseZ4
Team(s) compiler, lang
Goal document 2025h1/GPU-Offload

Summary

Expose experimental LLVM features for GPU offloading and allow combining it with the std::autodiff feature.

Tasks and status

Activity

  1. added this to the 2024h2 milestone on Jul 22, 2024
  2. locked and limited conversation to collaborators on Jul 25, 2024
  3. nikomatsakis commented on Jul 25, 2024

    @nikomatsakis
    ContributorAuthor

    This issue is intended for status updates only.

    For general questions or comments, please contact the owner(s) directly.

  4. ZuseZ4 commented on Aug 24, 2024

    @ZuseZ4
    Member

    During the first month, I focused on automatic differentiation. I cleaned up my rustc fork and made my first two upstreaming PRs for the frontend and backend. Once they are merged, I will continue with posting PRs for the remaining middle-end. While waiting for reviews, I have been improving the docs a bit, mainly the pages about debugging Enzyme crashes. I am especially proud that due to those docs we recently got our first enzyme core issue with a full LLVM-IR reproducer from a Rust dev, even though the developer reporting that issue had no previous compiler/LLVM experience. Such detailed issues make fixing bugs for Enzyme core much easier.

    On the GPU side, I mainly have to thank nikic, who reliably updates the LLVM backend of Rustc every few weeks or months. Thanks to his latest update rustc now supports a sufficiently new LLVM which ships most of the GPU/Offloading work that I want to expose on the Rust side. Once my first two Autodiff patches have settled, I'll look a bit more into setting up documentation for the GPU feature.

  5. ZuseZ4 commented on Sep 12, 2024

    @ZuseZ4
    Member

    During the last three weeks, my first autodiff PR for the backend, which includes the enzyme submodule and 13 additional files, got merged! I also got a ton of feedback from reviewers, especially for my frontend PR (thanks to jieyouxu). Now that the backend is merged, I did put up my third PR, covering the changes I made to rustc_codegen_llvm. I am currently at RustConf, so I won't be able to address much of the feedback this week, but I am happy to talk to everyone also visiting and will try to get both PRs ready to merge in the next week.
    Once we then have the two open PRs merged, we should have my changes to ~55/85 files upstream, so we're making good progress.

    On the GPU side again not many updates due to my current autodiff focus, but thanks to another llvm submodule update we can now use some nicer APIs for our development in rustc, which recently got merged into LLVM.

  6. ZuseZ4 commented on Sep 16, 2024

    @ZuseZ4
    Member

    And as another short update, my talk "When unsafe code is slow - Automatic Differentiation in Rust" got accepted as a techtalk for the LLVM dev mtg. There I'll present a lot of benchmarks and some analysis comparing Rust-Enzyme with the C++ frontend of Enzyme, and show one application which we had to port from Python/JAX to Rust/Enzyme.
    The full program of the dev meeting is available here.
    For that, I spent some time trying to fix the benchmark infrastructure in Enzyme core, to make sure everyone can reproduce our benchmarks.

  7. ZuseZ4 commented on Sep 30, 2024

    @ZuseZ4
    Member

    Thanks to some support from the bootstrap team, dist builds with autodiff support enabled now work.
    That allowed us to add Rust to our autodiff fork of the compiler explorer: https://enzyme.mit.edu/explorer/
    Unfortunately, we still have some dist issues about finding std in the compiler explorer build, so help here would be appreciated.
    Other than that, this morning my PR to add Enzyme/autodiff support to the test infra got merged: rust-lang/rust#131044
    This should allow to add this larger frontend PR to the merge queue later today: rust-lang/rust#129458

  8. ZuseZ4 commented on Oct 22, 2024

    @ZuseZ4
    Member

    I've been travelling a lot for the last two weeks, but hope to be able to get back to work next Monday. Since the last update we got:

    1. The Autodiff frontend got merged! This included over 2k LoC and 30 files, so the remaining diff is now much smaller.
    2. The Autodiff middle-end as the last missing AD piece is probably getting a re-design. Right now we use Enzyme as a library, which means that we must write ffi wrappers around Enzyme's C/C++ functions and have to differentiate functions one by one. If we switch over to an LLVM pass-based approach instead we can drop a lot of glue code (simplifying the review process) and can get us some features for free, which the pass already handles for us (i.e. differentiate higher-order derivatives in the right order). Julia also just moved over from the library to the pass-based approach. C/C++ always used the pass-based approach which in the past had a few limitations that recently got fixed. Finally, a pass-based approach has reproducibility improvements, since now all information will be in the llvm-ir. As summary, this seems like a good moment to also move Rust over.
    3. I opened a tracking issue for the GPU offload feature and made the first PR to enable LLVM's offload feature.
    4. I started working with some Enzyme and Bootstrap contributors to get a compiler explorer instance with Rust-AD to work.
    5. I am giving one tech talk and two workshop talks at the LLVM Dev Conference, I will share the slides (and videos if possible) afterwards. The three talks are about ML in Rust, GPU-Programming in Rust, and the performance benefits of safe over unsafe code.

    Help Wanted:
    I would appreciate if someone could look into fixing our Rust dist build used in the Enzyme Compiler explorer. I have spend quite a few hours trying different configurations, but have been unable to get rid of the error

    error[E0463]: can't find crate for `std`
    

    Any help would be appreciated, I can share more information if someone has time to investigate further.

  9. ZuseZ4 commented on Nov 27, 2024

    @ZuseZ4
    Member
    1. The re-design of our autodiff middle/backend which I described in the last update was implemented. This led to a reduction from 2.5k to 1.1k LoC remaining to be upstreamed. I split the code up in two PRs (Autodiff Upstreaming - rustc_codegen_ssa, rustc_middle rust#133429 and Autodiff Upstreaming - rustc_codegen_llvm changes rust#130060). Both are now small enough to be reviewed, and got their first round of feedback, so they will hopefully land at the beginning of December. Afterwards, everything needed to run autodiff will be available on nightly (at least as MVP), so we can discuss to build and ship it by default.

    2. The talks which I gave at LLVM Dev caused some interesting follow-up discussions. Most companies still use Rust "only" for classical SWE, but given that it's getting more and more common I also see more interest outside of Academia in using it for (scientific) computing, ML, HPC, etc, which I find exciting. I also got some offers from people in industry to help with the GPU work.

    3. The preprint of the first paper making use of std::autodiff is available on Arxive! https://arxiv.org/abs/2411.17011v1
      The code is also available here: https://github.com/ChemAI-Lab/molpipx/. It includes both Python/JAX and Rust implementations, because JAX Jitting times are unbearably slow here. In certain configuration it takes more than a day to JIT, but only 30 minutes to compile in Rust.

    4. Once autodiff is upstreamed (especially including some small follow-up PRs which are needed to achieve the best performance), I will also publish some very promising runtime results that we have on a larger set of benchmarks.

    5. Last month I asked for help with our compiler explorer, and I'm happy that we indeed got the needed support since, thank you! fix rustc installation EnzymeAD/enzyme-explorer#15 Our compiler explorer for Rust with std::autodiff support is now available under https://enzyme.mit.edu/explorer/ (just select Rust).

  10. ZuseZ4 commented on Jan 3, 2025

    @ZuseZ4
    Member

    Happy New Year everyone! After a few more rounds of feedback, the next autodiff PR recently got merged: rust-lang/rust#130060
    With that, I only have one last PR open to have a fully working autodiff MVP upstream. A few features had to be removed during upstreaming to simplify the reviewing process, but they should be easier to bring back as single PRs.

    Beginning next week, I will also work on an MVP for the batching feature of LLVM/Enzyme, which enables some AoS and SoA vectorization. It mostly re-uses the existing autodiff infrastructure, so I expect the PRs for it to be much smaller.

    On the GPU side, there has been a recent push by another developer to add a new AMD GPU target to the Rust compiler. This is something that I would have needed for the llvm offload project anyway, so I'm very happy to see movement here: rust-lang/compiler-team#823

  11. removed this from the 2024h2 milestone on Feb 18, 2025
  12. 21 remaining items

  13. nikomatsakis commented on Sep 16, 2025

    @nikomatsakis
    ContributorAuthor

    This is a continuing project goal, and the updates below this comment will be for the new period 2025h2

  14. nikomatsakis commented on Sep 16, 2025

    @nikomatsakis
    ContributorAuthor

    This is a continuing project goal, and the updates below this comment will be for the new period 2025h2

  15. nikomatsakis commented on Sep 16, 2025

    @nikomatsakis
    ContributorAuthor

    This is a continuing project goal, and the updates below this comment will be for the new period 2025h2

  16. modified the milestones: 2025h1, 2025h2 on Sep 16, 2025
  17. nikomatsakis commented on Sep 16, 2025

    @nikomatsakis
    ContributorAuthor

    This is a continuing project goal, and the updates below this comment will be for the new period 2025h2

  18. ZuseZ4 commented on Oct 22, 2025

    @ZuseZ4
    Member

    A longer update of the changes over the fall. We had two gsoc contributors and a lot of smaller improvements for std::autodiff. The first two improvements were already mentioned as draft PRs in the previous update, but got merged since. I also upstreamed more std::offload changes.

    1. @Sa4dUs refactored the autodiff frontend to be a proper rustc intrinsic, rather than just hackend into the frontend like I first implemented it. This already solved multiple open issues, reduced the code size, and made it generally easier to maintain going forward.
    2. @KMJ-007 upstreamed a first implementation of "TypeTrees", which lowers rust type and layout information to Enzyme, our autodiff backend. This makes it more likely that you won't see compilation failures with the error message "Can not deduce type of ". We might refine in the future what information exactly we lower.
    3. @KMJ-007 made sure that std::autodiff has support for f16 and and f128 types.
    4. One more of my offload PRs landed. I also figured out why the LLVM-IR generated by the std::offload code needed some manual adjustments in the past. We were inconsistent when communicating with LLVM's offload module, about whether we'd want a magic, extra, dyn_ptr argument, that enables kernels to use some extra features. We don't use these features yet, but for consistency we now always generate and expect the extra pointer. The bugfix is currently under review, once it lands upstream, rustc is able to run code on GPUs (still with a little help of clang).
    5. @Sa4dUs refactored my offload frontend, again introducing a proper rustc intrinsic. That code will still need to go through review, but once it lands it will get us a lot closer to a usable frontend. He also started to generate type information for our offload backend to know how many bytes to copy to and from the devices. This is a very simplified version of our autodiff typetrees.
    6. At RustChinaConf, I was lucky to run into the wild linker author @davidlattimore, which helped me to create a draft PR that can dlopen Enzyme at runtime. This means we could ship it via rustup for people interested in std::autodiff, and don't have to link it in at build time, which would increase binary size even for those users that are not interested in it. There are some open issues, so please reach out if you have time to get the PR ready!
    7. @sgasho spend a lot of time trying to get Rust into the Enzyme CI. Unfortunately that is a tricky process due to Enzyme's CI requirements, so it's not merged yet.
    8. I tried to simplify building std::autodiff by marking it as compatible with download-llvm-ci. Building LLVM from source was previously the by far slowest part of building rustc with autodiff, so this has a large potential. Unfortunately the CI experiments revealed some issues around this setting. We think we know why Enzyme's Cmake causes issues here and are working on a fix to make it more reliable.
    9. @osamakader and @bjorn3 looked into automatically enabling fat-lto when autodiff is enabled. In the past, forgetting to enable fat-lto resulted in incorrect (zero) derivatives. The first approach unfortunately wasn't able to cover all cases, so we need to see whether we can handle it nicely. If that turns out to be too complicated, we will revert it and instead "just" provide a nice error message, rather than returning incorrect derivatives.

    All-in-all I spend a lot more time on infra (dlopen, cmake, download-llvm-ci, ...) then I'd like, but on the happy side there are only so many features left that I want to support here so there is an end in sight.
    I am also about to give a tech-talk at the upcoming LLVM dev meeting about safe GPU programming in Rust.

  19. ZuseZ4 commented on Nov 19, 2025

    @ZuseZ4
    Member

    Automatic Differentiation

    Time for the next update. By now, we've had std::autodiff for around a year in upstream rustc, but not in nightly. In order to get some more test users, I asked the infra team to re-evaluate just shipping autodiff as-is. This means that for the moment, we will increase the binary size of rustc by ~5%, even for nightly users who don't use this feature. We still have an open issue to avoid this overhead by using dlopen, please reach out if you have time to help. Thankfully, my request was accepted, so I spent most of my time lately preparing that release.

    1. As part of my cleanup I went through old issues, and realized we now partly support rlib's! That's a huge improvement, because it means you can use autodiff not only in your main.rs file, but also in dependencies (either lib.rs, or even rely on crates that use autodiff). With the help of @saethlin I figured out how to get the remaining cases covered, hopefully the PR will land soon.
    2. I started documentation improvements in autodiff: update formating, improve examples for the unstable-book rust#149082 and Start documenting autodiff activities rust#148201, which should be visible on the website from tomorrow onwards. They are likely still not perfect, so please keep opening issues if you have questions.
    3. We now provide a helpful error message if a user forgets enabling lto=fat: Error if an autodiff user does not set lto=fat rust#148855
    4. After two months of work, @sgasho managed to add Rust CI to enzyme! Unfortunately, Enzyme devs broke and disabled it directly, so we'll need to talk about maintaining it as part of shipping Enzyme in nightly.

    I have the following elements on my TODO list as part shipping AD on nightly

    1. Re-enable macOS build (probably easy)
    2. Talk with Enzyme Devs about maintenance
    3. Merge rlib support (under review)
    4. upstream ADbenchmarks from r-l/enzyme to r-l/r as codegen tests (easy)
    5. Write a block post/article for https://blog.rust-lang.org/inside-rust/

    GPU offload

    1. The llvm dev talk about GPU programming went great, I got to talk to a lot of other developers in the area of llvm offload. I hope to use some of the gained knowledge soon. Concrete steps planned are the integration of libc-gpu for IO from kernels, as well as moving over my code from the OpenMP API to the slightly lower level liboffload API.
    2. We confirmed that our gpu offload prototype works on more hardware. By now we have the latest AMD APU generation covered, as well as an MI 250X and an RTX 4050. My own Laptop with a slightly older AMD Ryzen 7 PRO 7840U unfortunately turned out to be not supported by AMD drivers.
    3. The offload intrinsic PR by @Sa4dUs is now marked as ready, and I left my second round of review. Hopefully, we can land it soon!
    4. I spend some time trying to build and potentially ship the needed offload changes in nightly, unfortunately I still fail to build it in CI: Enable Offload in CI rust#148671.

    All in all, I think we made great progress over the last month, and it's motivating that we finally have no blockers left for flipping the llvm.enzyme config on our nightly builds.

  20. ZuseZ4 commented on Dec 2, 2025

    @ZuseZ4
    Member

    It's only been two weeks, but we got a good number of updates, so I already wanted to share them.

    autodiff

    1. On the autodiff side, we landed the support for rlib and better docs. This means that our autodiff frontend is "almost" complete, since there are almost no cases left where you can't apply autodiff. There are a few features like custom-derivatives or support for dyn arguments that I'd like to add, but they are currently waiting for better docs on the Enzyme side. There is also a long-term goal off replacing the fat-lto requirement with the less invasive embed-bc requirement, but this proved to be tricky in the past and only affects compile times.
    2. @sgasho picked up my old PR to dlopen enzyme, and found the culprit of it failing after my last rebase. A proper fix might take a bit longer, but it might be worth waiting for. As a reminder, using dlopen in the future allows us to ship autodiff on nightly without increasing the size of rustc and therefore without making our infra team sad.

    All in all, we have landed most of the hard work here, so that's a very comfortable position to be in before enabling it on nightly.

    offload

    1. We have landed the intrinsic implementation of @Sa4dUs, so now you can offload functions with almost arbitrary arguments. In my first prototype, I had limited it to pointers to 256 f64 values. The updated usage example continues to live here in our docs. As you can see, we still require #[cfg(target_os=X)] annotations. Under the hood, the LLVM-IR which we generate is also still a bit convoluted. In his next PRs, he'll clean up the generated IR, and introduce an offload macro that users shall call instead of the internal offload intrinsic.
    2. I spend more time on enabling offload in our CI, to enable std::offload in nightly. After multiple iterations and support from LLVM offload devs, we found a cmake config that does not run into bugs, should not increase Rust CI time too much, and works with both in-tree llvm/clang builds, as well as external clang's (the current case in our Rust CI).
    3. I spend more time on simplifying the usage instructions in the dev guide. We started with two cargo calls, one rustc call, two clang calls, and two clang-helper binary calls. I was able to remove the rustc and one of the clang-offload-packager calls, by directly calling the underlying LLVM APIs. I also have an unmerged PR which removes the two clang calls. Once I cleaned it up and landed it, we would be down to only two cargo calls and one binary call to clang-linker-wrapper. Once I automated this last wrapper (and enabled offload in CI), nightly users should be able to experiment with std::offload.
  21. ZuseZ4 commented on Dec 26, 2025

    @ZuseZ4
    Member

    Time for the next round of updates. Again, most of the updates were on the GPU side, but with some notable autodiff improvements too.

    autodiff:

    1. @sgasho finished his work on using dlopen to load enzyme and the pr landed. This allowed @Kobzol and me to start working on distributing Enzyme via a standalone component.

    2. As a first step, I added a nicer error if we fail to find or dlopen our Enzyme backend. I also removed most of our autodiff fallbacks, we now unconditionally enable our macro frontend on nightly: remove llvm_enzyme and enzyme fallbacks from most places rust#150133
      You may notice that cargo expand now works on autodiff code. This also allowed the first bug reports about ICE (internal compiler error) in our macro parser logic.

    3. Kobzol opened a PR to build Enzyme in CI. In theory, I should have been able to download that artifact, put it into my sysroot, and use the latest nightly to automatically load it. If that had worked, we could have just merged his PR, and everyone could have started using AD on nightly. Of course, things are never that easy. Even though both Enzyme, LLVM, and rustc were built in CI, the LLVM version shipped along with rustc does not seem compatible with the LLVM version Enzyme was built against. We assume some slight cmake mismatch during our CI builds, which we will have to debug.

    offload:

    1. On the gpu side, @Sa4dUs finished his cleanup PR, and along the way also fixed using multiple kernels within a single codebase. When developing the offload MVP I had taken a lot of inspiration from the LLVM-IR generated by clang - and it looks like I had gotten one of the (way too many) LLVM attributes wrong. That caused some metadata to be fused when multiple kernels are present, confusing our offload backend. We started to find more bugs when working on benchmarks, more about the fixes for those in the next update.

    2. I finished cleaning up my offload build PR, and @oli-obk reviewed and approved it. Once the dev-guide gets synced, you should see much simpler usage instructions. Now it's just up to me to automate the last part, then you can compile offload code purely with cargo or rustc.
      I also improved how we build offload, which allows us to build it both in CI and locally. CI had some very specific requirements to not increase build times, since our x86-64-dist runner is already quite slow.

    3. Our first benchmarks directly linked against NVIDIA and AMD intrinsics on llvm-ir level. However, we already had an nvptx Rust module for a while, and since recently also an amdgpu module which nicely wraps those intrinsics. I just synced the stdarch repository into rustc a few minutes ago, so from now on, we can replace both with the corresponding Rust functions. In the near future we should get a higher level GPU module, which abstracts away naming differences between vendors.

    4. Most of my past rustc contributions were related to LLVM projects or plugins (Offload and Enzyme), and I increasingly encountered myself asking other people for updates or backports of our LLVM submodule, since upstream LLVM has fixes which were not yet merged into our LLVM submodule. Our llvm working group is quite small and I didn't want to burden them too much with my requests, so I recently asked them to join it, which also got approved. In the future I intend to help a little with the maintenance here.

  22. ZuseZ4 commented on Jan 16, 2026

    @ZuseZ4
    Member

    Key developments:

    std::autodiff is moving closer to nightly, and std::offload is gaining various performance, feature, and hardware support improvements.

    autodiff

    @Kobzol, @sgasho, and I continued working on enabling autodiff in nightly. We have a PR up that builds autodiff in CI, and verified that the artifacts can be installed and work on Linux. For apple however, we noticed that any autodiff usage hangs. After some investigation, it turns out that we ended up embedding two LLVM copies, one in rustc, and one in Enzyme. It should be comparably easy to get rid of the second one. Once we verified that this fixes the build, we'll merge the PR to enable autodiff on both targets in nightly.

    offload

    A lot of interesting updates on the performance, feature, and hardware support side.

    1. @Sa4dUs, @kevinsala, @jdoerfert, and I started implementing the first benchmarks, since that's generally the best way to find missing features or performance issues. We were positively surprised by how good the out-of-the-box performance was. We will implement a few more benchmarks and post the results once we have verified them. We also implemented multiple PRs which implement bugfixes, cleanups, and needed features like support for scalars. We also started working on LLVM optimizations which make sure that we can achieve even better performance.

    2. I noticed that our offload intrinsic allowed running Rust code on the GPU, but it wasn't of much help when calling gpu vendor libraries like cuBLAS. In Adding a new offload_args intrinsic, which only maps arguments rust#150683 I implemented a new helper intrinsic which allows calling those functions conveniently, without having to manually move data to or from the device. It will benefit from the same LLVM optimizations as our full offload intrinsic. It also a bit simpler to set up on the compiler and linker side, so it already works with std and mangled kernel names, something that we still have to improve for our main offload intrinsic.

    3. A lot of work happened on the LLVM offload side for SPIRV and Intel GPU support. At the moment, our Rust frontend is tested on NVIDIA and AMD server and consumer GPUs, as well as AMD HPC and Lapotop APUs. @karolzwolak reached out since he wants to help with with also running Rust on Intel GPUs. Offload relies on LLVM which started gaining Intel support, so hopefully we won't need much work beyond a new intel-gpu target and a new stdarch module. There is also work on a new spirv target for rustc, which we could also support if it goes through LLVM. Due to some open questions around typed pointers it does not seem clear yet whether it will, so we will have to wait.

    4. Nikita started working on updating our submodule to LLVM 22. This hopefully does not only brings some compile and runtime performance improvements, but also greatly simplifies how we can build and use offload. Once it landed I'll refactor our bootstraping logic, and as part of that start building offload in CI.

  23. ZuseZ4 commented on Apr 1, 2026

    @ZuseZ4
    Member

    Key developments:

    std::autodiff is now partly in CI, and std::offload got tested on a lot more benchmarks.

    autodiff

    Work continued on enabling autodiff in nightly. Since the last update, we have enabled autodiff in some Mingw and Linux runners. Users can now download libEnzyme artifacts, place them locally in the right spot for their toolchain, and then use autodiff on their nightly compiler. Once macOS is added, we will enable a new rustup component that will handle the download for users. Before enabling autodiff on macOS, however, we want to change how we distribute LLVM on this target (from static to dynamic linking). There are a lot of workflows and users of this target, not all of which can be modelled in the Rust CI. Our last two attempts sadly broke such downstream users and local contributors, so both attempts had to be reverted. Since testing here is tricky, progress here might be on the slower side; we will see.

    offload

    Most of the work on the offload side lately has been invisible, since we were working on implementing more benchmarks and LLVM optimizations, as well as missing features, discovered by those benchmarks. We achieved excellent performance on those benchmarks; more details will soon be presented by @Sa4dUs at the EuroLLVM conference in two weeks!

    Beyond benchmarks, there was a lot of tinkering on smaller PRs, reviewing, and housekeeping. LLVM-22 landed, so we updated our bootrstrap code to make use of new APIs, and tried to move a few smaller PRs forward, mainly around a better user experience and for making more Rust features available. Since the focus is still on benchmarks, not many of those PRs landed. They are in a mostly ready state, so it's a good time to pick them up if you're considering contributing. Please ping me on Zulip or in any PR with the offload label if you are interested!

  24. nxsaken commented on May 7, 2026

    @nxsaken
    Contributor

    The 2025h2 goal period is now over, so I'm closing this issue. Thanks to everyone who contributed! The High-Level ML optimizations goal will build on this work in the 2026 period. Authors are welcome to leave a final comment about the goal's outcome.

  25. added
    ex-2025h2Goals that were previously in 2025h2 (for reporting)
    on May 11, 2026
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