ci: bump game-ci/unity-builder v4 -> v5 (Node 24)#33
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Last remaining node20 action. v5 ships the Node.js 20 -> 24 runtime update; its breaking changes are confined to Cloud Runner/Orchestrator (unused here), so the standard hosted-runner build path (projectPath/unityVersion/targetPlatform/ buildMethod/versioning/customParameters/allowDirtyBuild) is drop-in. Re-pinned to the v5 commit SHA. Only runs on release tags, so not exercised by PR CI. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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Final node20 cleanup (follow-up to #29 / #32).
game-ci/unity-builderwas the last action still on the Node 20 runtime.game-ci/unity-builderv4 → v5 (SHA-pinnedd829bfc…), which ships the Node.js 20 → 24 runtime update.Breaking-change review: v5's breaking changes are confined to the Cloud Runner / Orchestrator path (S3 locking, plugin system,
Cli→PluginOptionsrename, legacy-CLI removal) — none of which this repo uses. Our build uses the standard hosted-runner inputs (projectPath,unityVersion,targetPlatform,buildMethod,versioning,version,customParameters,allowDirtyBuild), which are unchanged, so v5 is drop-in.release.ymlonly runs on release tags, so this can't be exercised by PR CI — it will be validated on the next real release. actionlint (PR-run) still checks the workflow syntax.With this merged, every GitHub Action in the repo runs on Node 24.
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