π’
π·π΄/ππΊ - 3rd year programming student @BredaUniversityGames -
interested in graphics programming, demoscene, reverse-engineering, modding.
- Netherlands
-
09:12
(UTC +02:00) - https://a-lex.dev
- in/aosana
- @lexull.bsky.social
Highlights
- Pro
Pinned Loading
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GHMTexTool
GHMTexTool PublicTexture file extraction and re-importing tool for the PC ports of Killer7 and No More Heroes (1/2)
C++
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godot-stylized-shaders-plugin
godot-stylized-shaders-plugin PublicGodot C++ plugin using GDExtension that contains a variety of stylized shaders.
C++
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cloud9
cloud9 PublicVolumetric clouds ray-marching with DX11 compute shaders based on "Physically Based Sky, Atmosphere and Cloud Rendering in Frostbite" by Sebastien Hillaire. Produces executable graphics output (comβ¦
HLSL
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