Systems programming 路 Game engines 路 AI / ML
Just your average -10x dev
Portfolio 聽路聽 Hugging Face 聽路聽 X
I'm Gugu8, a developer building programming languages, game engines, package managers, and machine-learning tools.
Most of my projects come back to the same question:
Can this do more with less overhead?
| Project | What I'm building | Built with |
|---|---|---|
| 馃幃 | A real-time game engine exploring rendering, prediction, and resource management. | Rust 路 WebGPU |
| 馃З | A lightweight programming language focused on efficiency and low runtime overhead. | Slop 路 C |
| 馃摝 | A cross-platform package manager for installing and verifying prebuilt binaries. | Zig |
| 馃 | A CPU-first LLM runtime foundation working toward llama.cpp-style workflows. | C++ |
| 馃 | A pure-Rust neural network library with tensors and automatic differentiation. | Rust |
- Systems: memory management, runtime overhead, and native tooling
- Graphics: engine architecture, rendering, and responsiveness
- Languages: compilers, runtimes, and making simple syntax do useful work
- AI / ML: neural network architectures, training, and efficient inference
Into engines, programming languages, or efficient ML?
Explore a repository, open an issue, or check out my work on
I AM EMPLOYED, I WORK AT CORPUS-NZ. PLEASE PLEASE PLEASE DO NOT SAY THAT I AM UNEMPLOYED.
