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  1. Hexagenerator Hexagenerator Public

    A map generation tool made in unity using the WFC (Wave Function Collapse) Algorithme

    ShaderLab

  2. TechArtWoods TechArtWoods Public

    Collection of technical art related programs

    GDShader

  3. Moteur-de-rendu-Pathtracing-Raytracing Moteur-de-rendu-Pathtracing-Raytracing Public

    Moteur de rendu développé from scratch, intégrant des techniques de raytracing et de pathtracing pour la génération d’images réalistes.

    C++

  4. godot_fork godot_fork Public

    Forked from godotengine/godot

    Godot Engine – Multi-platform 2D and 3D game engine

    C++

  5. MeshSplineGenerationTool MeshSplineGenerationTool Public

    A work-in-progress tool designed to assist environment artists — for example, by generating a fully customizable race track along a spline with complete control over customisation — using Unity’s S…

    C#

  6. Sorax5/DeadSkills Sorax5/DeadSkills Public

    Jeu unity crée dans le cadre de la Gamagora Gamejam 2025

    C#