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UI changes - #38

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TheRedTanuki wants to merge 55 commits into
mainfrom
Outline_rework
Open

UI changes#38
TheRedTanuki wants to merge 55 commits into
mainfrom
Outline_rework

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@TheRedTanuki

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TheRedTanuki and others added 30 commits July 9, 2026 18:45
Updated buttons on settings in Lobby
Updated style in PauseMenu
- Color palette created
- Dynamic color on healthbar
- New pictos
- Removed total ammos
- Updated buttons in Lobby
- Dead logo instead of label in player list
- Reload logo rotation on reloading
- New XRay outlines on prop visible by props
- Corrected viewport visibility on Hunter
TODO : make outlines toggleable
- Fixed mirror ball appearing on layer 4
- Fixed Restart and Quit button for Hunter at the end of a game
- Fixed reloading
- Fixed VSync setting
- Add toggle action for outlines
- Hided self outline
disable self outline on morph
Divide by 2 the number of pass by using dithering (outlines are a very little bit less accurate)
- Synchronized settings in both hunter and prop
- Fixed shader comportment with antialiased scenes
TODO : Replicate/Mimicate video settings in the shader
Fix unclickable end buttons and refactor
Blend the outline colors of different props following a cross pattern
Pick outline color from settings
Prevent the morphing in a big object to interfere with the raycast
- Fix prop unasigned hitboxes
- Fix drill mesh and hitbox displacement
- Fixed color sync issue
- Fixed prop end buttons
- Outline in mode push
- Added Crouch mode option
- Viewport flickering fixed for prop and hunter
- Simplification of viewport settings update
- Minor corrections
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2 participants