Thanks to Orangepixel for creating Sir Questionnaire. Explore a dungeon through pairs of choices, collect equipment and learn how to defeat its creatures. PortMaster adaptation by Pixelforge Ports (Ronax).
- Open Sir Questionnaire on GOG in your owned library and download the full Windows offline backup installer for the supported build (1.8.5b). Download every accompanying
.binpart, if listed, and keep them beside the.exe. Use the full installer, not a patch or the Galaxy installer. - Run the installer on Windows and open the installed game directory. Find
SirQuestionnaire.jarbeside the game executable. Enable file extensions in Explorer so its name is visible. - Copy that file unchanged into the installed port at
<ports directory>/sirquestionnaire/gamedata/SirQuestionnaire.jar. Keep its exact name, capitalization and spaces. The Windows EXE and bundled Windows Java runtime are not needed.
Alternatively, extract your full offline installer using innoextract.
Run innoextract -d extracted "your-full-offline-installer.exe", then locate SirQuestionnaire.jar
inside the extracted files (usually extracted/app/) and copy it to the same destination.
Installer layouts vary; use Windows installation if your extractor cannot read that installer.
Do not unpack or rename the game archive itself.
No game-data conversion is required on a PC or handheld. The handheld verifies the supplied archive and creates its save folders. It cannot generate the purchased game data from nothing.
Supported archive SHA-256 (SirQuestionnaire.jar):
f922d60b5dbaa977321f72868cdd7d38c7f4db6e1fe638c693c2cc1ae0804597
Compare it with Get-FileHash -Algorithm SHA256 "SirQuestionnaire.jar" in PowerShell,
or sha256sum "SirQuestionnaire.jar" on Linux. A different build needs a compatibility check.
- Update PortMaster. Put sirquestionnaire.zip in PortMaster's
autoinstall/directory, then open PortMaster to install it. Connect to the network to download Java 17 and Westonpack if they are not installed yet. - Copy the owned file to
<ports directory>/sirquestionnaire/gamedata/SirQuestionnaire.jar. - Launch Sir Questionnaire from your firmware's ports menu.
The launcher detects display size and uses the native viewport: 4:3 at 640x480 and 1024x768, 3:2 at 720x480, 1:1 at 720x720, and 16:9 at 1280x720. Other valid PortMaster dimensions follow the same screen-matching layout. Combat messages, Floor/Level/XP labels and item descriptions use full-width lettering with capital heights of 17 pixels at 480p, 19 pixels at 720x720, and 21 pixels at 1024x768 and 1280x720. Combat messages stay in a fixed header beside the top icon, showing at most three complete lines per page so long messages do not expand over the floor or character. Floor and Level/XP share a row below the equipment icons during gameplay. Item details wrap in a separate panel below the inventory grid. Long combat messages and item descriptions advance between pages of complete lines every 3.5 seconds; dots indicate the current page. Letters are never clipped by a scrolling window. Other interface text uses the existing handheld sizing; large headings keep their original size. Square screens use a separate inventory view. If detection is wrong, put the actual size, such as 720x480, in sirquestionnaire/resolution.txt; use auto or remove the file to restore automatic detection.
Back up sirquestionnaire/saves/ before updating. If startup fails, check sirquestionnaire/log.txt. When reporting a problem, include the device, firmware version, resolution, reproduction steps, and log. Keep purchased game files private.
| Control | Keyboard input / action |
|---|---|
| D-pad up | UP / Up / navigate |
| D-pad down | DOWN / Down / navigate |
| D-pad left | LEFT / Left / navigate |
| D-pad right | RIGHT / Right / navigate |
| A | X / Action / confirm |
| B | ESC / Back / pause |
| X | Z |
| Y | TAB |
| L1 | LEFT / Left / navigate |
| R1 | RIGHT / Right / navigate |
| L2 | F1 |
| R2 | X / Action / confirm |
| Start | O / Options |
| Select | ESC / Back / pause |
| Left stick | Same directions as the D-pad |
| Select + Start | Exit; save through the game first |
Use the game's default keyboard bindings. Start sends O for options.
Requires Python 3.9+ and JDK 17 or newer. No purchased JAR or DAT is required to compile the host or build the ZIP. From this source directory, on Windows:
python tools/build.py --jdk "C:\Program Files\Java\jdk-17"Replace the quoted path with your installed JDK directory, for example jdk-26.0.2.1.
Use double quotes in Windows Command Prompt. On Linux:
python3 tools/build.py --jdk "/path/to/installed/jdk-17"The first build downloads checksum-pinned public compile dependencies. Later builds may add
--offline to use the cache. Handwritten compile-api/ declarations are compile-only;
only org/portmaster/sirquestionnaire/ host classes go into sirquestionnaire-host.jar.
The only release artifact is dist/sirquestionnaire.zip, a universal BYO-data ZIP.
The build also prepares ports/sirquestionnaire/ in the PortMaster source submission layout.
It never packages the owned game archive, Windows runtimes or personal saves.
Each full build compiles a fresh host under build/artifacts/; package/ files remain unchanged.
The ZIP keeps README.md as supplied.
After editing package documentation or controls, rebuild with:
python tools/build.py --package-only
python tools/verify_package.py--package-only requires a previously built host. The optional --game-jar argument checks
a supplied archive's fingerprint; it does not participate in compilation. Downloading a
public compile dependency does not supply the commercial game. Copy the owned files after installing.
Run bash tests/verify_display.sh for display-helper checks. Run python tests/verify_launcher.py for lifecycle checks. These tests use
mock runtimes and do not mount or run games. See testing_thread.txt for the Discord testing post. Upload source files using Git;
build/, dist/, generated ports/ and owned data are excluded by .gitignore.
The Discord draft stays in source testing_thread.txt; it is not installed by the ZIP.
To check menus, quest text, combat messages, stats and inventory with your owned game JAR after building, run:
python tools/verify_resolutions.py --java "/path/to/java17/bin/java" --jdk "/path/to/installed/jdk" --game-jar "/path/to/SirQuestionnaire.jar" --interfaceUse quoted Windows paths and java.exe on Windows. This runs desktop checks at the five
listed resolutions using separate test saves; handheld performance and controls still need device testing.