Welcome to my Github! I'm an Audio Software Engineer specialising in C++, JUCE, and real-time DSP; with professional experience across AAA game audio, engine-level Wwise and FMOD integration, and commercial VST/AU plugin development.
My interests span game audio, audio middleware and tooling, VST/DAW plugin development, and music tech. I've shipped commercial VST plugins and game soundtracks, and everything in between.
On the side I prototype DSP tools, create SFX and music packs, and build game development assets and plugins across multiple engines. Feel free to explore!
From: 19 May 2022 - To: 01 June 2026
Total Time: 2,628 hrs 56 mins
C# 1,064 hrs 1 min >>>>>>>>>>--------------- 40.14 %
C++ 819 hrs 53 mins >>>>>>>>----------------- 30.93 %
C 344 hrs 14 mins >>>---------------------- 12.99 %
Objective-C 133 hrs 11 mins >------------------------ 05.02 %
GDScript3 90 hrs 54 mins >------------------------ 03.43 %
C/C 58 hrs 58 mins >------------------------ 02.22 %
HTML 24 hrs 16 mins ------------------------- 00.92 %
Other 21 hrs 57 mins ------------------------- 00.83 %



