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Enigma-Game
Enigma
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Implement LAN play
- #120
#120
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neumannt
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Implement LAN play
#120
neumannt
wants to merge 13 commits into
Enigma-Game:master
Enigma-Game/Enigma:master
from
neumannt:lanplay
neumannt/Enigma:lanplay
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Commits
Commits on May 14, 2026
per-player mouse force
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add server->client EventSink tap
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add wire-protocol foundation: tags, NetworkSink, dispatchers
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fix two latent ecl::Buffer state bugs
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end-to-end LAN two-player play
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broaden state sync over the LAN protocol
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make suicide per-player and disable yin-yang in LAN
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make the remote a thin renderer; fix the review issues
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add a host lobby with access-code auth and a join dialog
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use LevelWidget in the host lobby; fix TextField off-by-one
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launch on level click in the host lobby; remember last join host
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skip non-network levels on advance; broadcast both inventories at load
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seed from random_device; bound failed-attempt counter
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