Place proj_volumetric_light.fgd to Garrysmod/bin/. Then goto Hammer++, Tools -> Options -> Game Data files: -> Add proj_volumetric_light.fgd.
New params of env_projectedtexture:
- Enable Volumetrics (
volumetric) — Enables/disables volumetrics from this projected texture. - Volumetric Intensity (
volumetricintensity) — Sets the intensity of the volumetric lighting.
New Inputs:
- EnableVolumetrics — Set if the volumetrics are enabled.
- SetVolumetricIntensity — Sets the volumetric lighting's intensity.
Workshop addon: Proj Volumetric Light (Shader), based on GShader library.
Half upsamplig code by LVutner.
Matrix calculations by Jaymun.
Volumetric params of proj_volumetric_light.fgd from Strata Source from Valve Wiki page: Env_projectedtexture.
Reference: