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Place proj_volumetric_light.fgd to Garrysmod/bin/. Then goto Hammer++, Tools -> Options -> Game Data files: -> Add proj_volumetric_light.fgd.

image

New params of env_projectedtexture:

  • Enable Volumetrics (volumetric) — Enables/disables volumetrics from this projected texture.
  • Volumetric Intensity (volumetricintensity) — Sets the intensity of the volumetric lighting.

New Inputs:

  • EnableVolumetrics — Set if the volumetrics are enabled.
  • SetVolumetricIntensity — Sets the volumetric lighting's intensity.

Workshop addon: Proj Volumetric Light (Shader), based on GShader library.
Half upsamplig code by LVutner.
Matrix calculations by Jaymun.
Volumetric params of proj_volumetric_light.fgd from Strata Source from Valve Wiki page: Env_projectedtexture.

Reference:

r_proj_volumetric

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Garry's mod Projected Volumetric lights. Volumetrics from lamps. Based on GShader library.

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