Skip to content

Explosions do no damage to props. #13

Description

@lazermaniac

High explosive rounds only do direct impact damage to physical props and players, as demonstrated by the following AdvDupe2 save file: http://puu.sh/1mA4z Hold Numpad 9 to fire the autocannon and take note as the soda cans surrounding the central target are not destroyed. The target, when destroyed, creates a darkened, AP style debris.

An exception to this seems to be ACF ammo crates - when in the radius of an HE round explosion, they take damage and cook off as intended.

This brings up a related issue - ammo crate explosions only seem to do damage to scripted entities. Spawn an ammo crate with a lot of propellant, then spawn some bouncy balls and helibomb props around it, then set it off with the ACF torch and see what happens.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions