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304 lines (251 loc) · 10.8 KB
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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "encoder.h"
#include "parser.h"
// Inverse Operator Mapping
const char* OP_STR[] = {
"", "=", "<", "<=", ">", ">=", "!=", "*", "/", "%", "+", "-", "&", "^"
};
// --- EMULATOR TXT FORMAT HELPERS ---
// Converts the Format enum back to its corresponding TXT string
const char* get_format_txt(Format format) {
switch(format) {
case FORMAT_SCORE: return "SCORE";
case FORMAT_TIME_FRAMES: return "TIME";
case FORMAT_TIME_CENTISECONDS: return "MILLISECS";
case FORMAT_TIME_SECONDS: return "TIMESECS";
case FORMAT_TIME_MINUTES: return "MINUTES";
case FORMAT_TIME_SECONDS_AS_MINUTES: return "SECS_AS_MINS";
case FORMAT_VALUE: return "VALUE";
case FORMAT_VALUE_UNSIGNED: return "UNSIGNED";
case FORMAT_VALUE_TENS: return "TENS";
case FORMAT_VALUE_HUNDREDS: return "HUNDREDS";
case FORMAT_VALUE_THOUSANDS: return "THOUSANDS";
case FORMAT_VALUE_FIXED1: return "FIXED1";
case FORMAT_VALUE_FIXED2: return "FIXED2";
case FORMAT_VALUE_FIXED3: return "FIXED3";
default: return "VALUE";
}
}
// Maps Achievement_type to the numerical IDs used by RAIntegration
int get_achievement_type_txt(Achievement_type type) {
switch(type) {
case ACHIEVEMENT_TYPE_NONE: return 0; // Remains empty in the TXT
case ACHIEVEMENT_TYPE_PROGRESSION: return 3;
case ACHIEVEMENT_TYPE_WIN_CONDITION: return 4;
case ACHIEVEMENT_TYPE_MISSABLE: return 5;
default: return 0;
}
}
int encode_numeral(char *buffer, size_t max_size, struct NUMERAL *num) {
if (num->type == TYPE_VALUE) {
return snprintf(buffer, max_size, "%d", num->value);
}
if (num->type == TYPE_RECALL) {
return snprintf(buffer, max_size, "{recall}");
}
if (num->type == TYPE_FLOAT) {
float f;
memcpy(&f, &num->value, sizeof(float));
// %g omits unnecessary decimal zeros
return snprintf(buffer, max_size, "f%g", f);
}
int offset = 0;
// 1. Type Prefix (Delta 'd', Prior 'p', BCD 'b', Invert '~')
// Note: TYPE_DELTA is value 2 in the enum, so the index is type - 2
if (num->type >= TYPE_DELTA && num->type <= TYPE_INVERT && num->type != TYPE_FLOAT) {
offset += snprintf(buffer + offset, max_size - offset, "%c", char_type[num->type - 2]);
}
// 2. Memory Prefix
// Float-type memories start with 'f'. Others start with '0x'
int is_float_size = (num->size >= SIZE_FLOAT && num->size <= SIZE_MBF32_LE);
if (is_float_size) {
offset += snprintf(buffer + offset, max_size - offset, "f");
} else {
offset += snprintf(buffer + offset, max_size - offset, "0x");
}
// 3. Size
// SIZE_BIT0 is value 1 in the enum, so the index is size - 1
if (num->size != SIZE_NONE) {
char s_char = char_size[num->size - 1];
// We omit the character for SIZE_WORD (' ') to keep the string cleaner ("0x1234" vs "0x 1234")
offset += snprintf(buffer + offset, max_size - offset, "%c", s_char);
}
// 4. Address / Value (Standard Hexadecimal format with a minimum of 4 digits)
offset += snprintf(buffer + offset, max_size - offset, "%04x", num->value);
return offset;
}
int encode_condition(char *buffer, size_t max_size, struct CONDITION *cond) {
int offset = 0;
// Add the Flag (e.g., "R:")
if (cond->flag != FLAG_NONE) {
offset += snprintf(buffer + offset, max_size - offset, "%c:", char_flag[cond->flag - 1]);
}
// Left Hand Side (LHS)
offset += encode_numeral(buffer + offset, max_size - offset, &cond->lhs);
// Operator and Right Hand Side (RHS)
if (cond->op != OP_NONE) {
offset += snprintf(buffer + offset, max_size - offset, "%s", OP_STR[cond->op]);
offset += encode_numeral(buffer + offset, max_size - offset, &cond->rhs);
// Hit Target
if (cond->hit_target > 0) {
offset += snprintf(buffer + offset, max_size - offset, ".%d.", cond->hit_target);
}
}
return offset;
}
int encode_group(char *buffer, size_t max_size, struct GROUP *group) {
int offset = 0;
struct CONDITION *head = group->condition_head;
while (head) {
if (head->prev != NULL) {
offset += snprintf(buffer + offset, max_size - offset, "%c", condition_separator);
}
offset += encode_condition(buffer + offset, max_size - offset, head);
head = head->next;
}
return offset;
}
char* encode_logic(struct ACHIEVEMENT_LOGIC *logic) {
if (!logic || logic->group_head == NULL) return NULL;
// Allocate 4KB by default (sufficient for the vast majority of achievements)
size_t buf_size = 4096;
char *buffer = malloc(buf_size);
if (!buffer) return NULL;
buffer[0] = '\0';
int offset = 0;
struct GROUP *head = logic->group_head;
while (head) {
if (head->prev != NULL) {
// Separate Alternate Groups using 'S'
offset += snprintf(buffer + offset, buf_size - offset, "%c", group_separator);
}
offset += encode_group(buffer + offset, buf_size - offset, head);
head = head->next;
}
return buffer;
}
char* encode_leaderboard(struct LEADERBOARD *leaderboard) {
if (!leaderboard) return NULL;
// Encode the 4 parts using existing functions
char *start_str = encode_logic(leaderboard->start);
char *cancel_str = encode_logic(leaderboard->cancel);
char *submit_str = encode_logic(leaderboard->submit);
char *value_str = encode_logic(leaderboard->value);
// Protection: if any logic returns NULL, treat it as an empty string ""
const char *s_str = start_str ? start_str : "";
const char *c_str = cancel_str ? cancel_str : "";
const char *sub_str = submit_str ? submit_str : "";
const char *v_str = value_str ? value_str : "";
// Calculate the exact size needed for the final string
// Tag sizes (STA:=4, ::CAN:=6, ::SUB:=6, ::VAL:=6) -> 22 bytes
// + the size of each string + 1 byte for the final '\0'
size_t total_len = 22 + strlen(s_str) + strlen(c_str) + strlen(sub_str) + strlen(v_str) + 1;
// Allocate the exact memory
char *buffer = malloc(total_len);
if (buffer) {
snprintf(buffer, total_len, "STA:%s::CAN:%s::SUB:%s::VAL:%s",
s_str, c_str, sub_str, v_str);
}
// Free the intermediate strings allocated by encode_logic
if (start_str) free(start_str);
if (cancel_str) free(cancel_str);
if (submit_str) free(submit_str);
if (value_str) free(value_str);
return buffer;
}
// --- EXPORT FUNCTIONS (.TXT) ---
char* encode_leaderboard_txt(struct LEADERBOARD *leaderboard) {
if (!leaderboard) return NULL;
// Generate logic using the base functions
char *start_str = encode_logic(leaderboard->start);
char *cancel_str = encode_logic(leaderboard->cancel);
char *submit_str = encode_logic(leaderboard->submit);
char *value_str = encode_logic(leaderboard->value);
// Null protection
const char *s_str = start_str ? start_str: "";
const char *c_str = cancel_str ? cancel_str: "";
const char *sub_str = submit_str ? submit_str: "";
const char *v_str = value_str ? value_str: "";
const char *format_str = get_format_txt(leaderboard->format);
const char *title = leaderboard->title ? leaderboard->title : "";
const char *desc = leaderboard->description ? leaderboard->description : "";
// Calculate string size: L_ID:"Start":"Cancel":"Submit":"Value":FORMAT:Title:Description:LowerIsBetter
size_t total_len = 50 + strlen(s_str) + strlen(c_str) + strlen(sub_str) + strlen(v_str) +
strlen(format_str) + strlen(title) + strlen(desc);
char *buffer = malloc(total_len);
if (buffer) {
snprintf(buffer, total_len, "L%d:\"%s\":\"%s\":\"%s\":\"%s\":%s:%s:%s:%d",
leaderboard->id, s_str, c_str, sub_str, v_str,
format_str, title, desc, leaderboard->lower_is_better);
}
// Free intermediate memory
if (start_str) free(start_str);
if (cancel_str) free(cancel_str);
if (submit_str) free(submit_str);
if (value_str) free(value_str);
return buffer;
}
char* encode_achievement_txt(struct ACHIEVEMENT *achievement) {
if (!achievement) return NULL;
char *logic_str = encode_logic(achievement->logic);
const char *l_str = logic_str ? logic_str : "";
const char *title = achievement->title ? achievement->title : "";
const char *desc = achievement->description ? achievement->description : "";
int type_val = get_achievement_type_txt(achievement->type);
// Calculate size: ID:"Logic":"Title":"Description":::Type:Author:Points:::::Badge
size_t total_len = 60 + strlen(l_str) + strlen(title) + strlen(desc);
char *buffer = malloc(total_len);
if (buffer) {
// If type is 0 (None), RA leaves this field empty (::::)
// Author is set to "Unknown" and default Badge to "00000" for emulator compatibility
if (type_val == 0) {
snprintf(buffer, total_len, "%d:\"%s\":\"%s\":\"%s\"::::Unknown:%d:::::00000",
achievement->id, l_str, title, desc, achievement->points);
} else {
snprintf(buffer, total_len, "%d:\"%s\":\"%s\":\"%s\":::%d:Unknown:%d:::::00000",
achievement->id, l_str, title, desc, type_val, achievement->points);
}
}
if (logic_str) free(logic_str);
return buffer;
}
int export_game_to_txt(struct GAME *game) {
if (!game) return 0; // Fail if no game is provided
// Create filename (e.g., 1234-User.txt)
char filename[256];
snprintf(filename, sizeof(filename), "%d-User.txt", game->id);
FILE *file = fopen(filename, "w");
if (!file) return 0; // Fail if file creation fails
// 1. Write Header (Version and Title)
fprintf(file, "1.0\n");
fprintf(file, "%s\n", game->title ? game->title : "Unknown Game");
// 2. Iterate through all Game Sets (Core, Bonus, etc.)
for (size_t i = 0; i < game->set_count; i++) {
struct ACHIEVEMENT_SET *set = game->sets[i];
if (!set) continue;
// 3. Write all Achievements from this Set
struct ACHIEVEMENT *ach = set->achievement_head;
while (ach) {
char *ach_str = encode_achievement_txt(ach);
if (ach_str) {
fprintf(file, "%s\n", ach_str);
free(ach_str); // Cleanup string memory after writing
}
ach = ach->next;
}
// 4. Write all Leaderboards from this Set
struct LEADERBOARD *lb = set->leaderboard_head;
while (lb) {
char *lb_str = encode_leaderboard_txt(lb);
if (lb_str) {
fprintf(file, "%s\n", lb_str);
free(lb_str); // Cleanup string memory after writing
}
lb = lb->next;
}
}
fclose(file);
return 1; // Success!
}