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Hi @Wurnace

.I recently changed the way I do it. I compile a dll file and import it into Unity. Once imported, Unity recognizes the component and allows it to be attached to GameObjects.

To import the dll it's better if you download my toolkit modified repo. it's the same as the oficial, but a added more scripts to prevent errors when you import dlls

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@guunno
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@dani0105
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